<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Differences between AS2.0 and Java</title>
	<atom:link href="http://www.munky.net/software/flash-actionscript/differences-between-as20-and-java/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.munky.net/software/flash-actionscript/differences-between-as20-and-java/</link>
	<description>design and open source</description>
	<lastBuildDate>Fri, 21 May 2010 18:49:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Singleton Pattern in Cairngorm 2.1 with Actionscript 3 &#171; Tom Schober</title>
		<link>http://www.munky.net/software/flash-actionscript/differences-between-as20-and-java/comment-page-1/#comment-7282</link>
		<dc:creator>Singleton Pattern in Cairngorm 2.1 with Actionscript 3 &#171; Tom Schober</dc:creator>
		<pubDate>Fri, 15 Feb 2008 21:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.munky.net/?p=2#comment-7282</guid>
		<description>[...] Pros: This is logically easy to understand and works for AS3 Cons: Watch out if the next version of Actionscript becomes multithreaded. Checking a global variable is one of the things that raise eyebrows in determining thread-safety. AS3 is NOT multi-threaded and so, this works… for now. See this blog post that covers Multithreading and Actionscript. [...]</description>
		<content:encoded><![CDATA[<p>[...] Pros: This is logically easy to understand and works for AS3 Cons: Watch out if the next version of Actionscript becomes multithreaded. Checking a global variable is one of the things that raise eyebrows in determining thread-safety. AS3 is NOT multi-threaded and so, this works… for now. See this blog post that covers Multithreading and Actionscript. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.munky.net/software/flash-actionscript/differences-between-as20-and-java/comment-page-1/#comment-6538</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 15 Oct 2007 07:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.munky.net/?p=2#comment-6538</guid>
		<description>A lot of thanks, I needed to know that flash calls atomically the methods without multithreading. I was worried that a delegate call can cause problems with my class functionality. Great information! Thanks!</description>
		<content:encoded><![CDATA[<p>A lot of thanks, I needed to know that flash calls atomically the methods without multithreading. I was worried that a delegate call can cause problems with my class functionality. Great information! Thanks!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
